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[UE5] Alley Scene

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PaulsRage polycounter lvl 2
Hi,

I just made this realtime scene in UE5 with Lumen. Almost all textures and smaller objects are from Megascans. Buidlings, stairs etc are made in Blender.

It's loosely based on "Gotham alley" in Hastings, England. I tried to make a realistic scene, lighting setup is based on photos I found of this place.

Please let me know what you think and how I could improve realism, lightning in this scene. Thank you!

Here's a video:
https://youtu.be/XmD9rMSg1Pw





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