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Zbrush model for VFX. Remesh and UV Unwrap help and tips needed.

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Good Morning!
I'm a student and I'm currently working in a Nuke project where I want to integrate the folowing model.





I'm concerned after moddeling it that it may be quite diffcult/impossible to uv unwrap and remesh it correctly.
Do you have any tips on how i should continue working on it? Should I simplify it?
Thank you very much!

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