I cannot for the life of me get this thing out of Zbrush. I've put my unity models into VRchat before, but this thing is way higher poly, like 3mil. and I cant even get it into blender without blender crashing (understandable id crash too). Ive been trying everything for like 2 days now, following tutorials but it seems pretty hopeless and I'm exhausted.
Would anyone be able to take my stupid probably a little busted model (it was my first go in the program) and help me get it out of zbrush? Hopefully with the textures I polypainted and not too much quality drop so I can bake the thing onto a 7000(or less) poly model ready for rigging and vrchat. Possibly explain what you did? So I can learn what mistakes I made and how to avoid them next time I try this.
i am at my wits end. Ill even pay money for your time at this point.