I am from North Macedonia/Europe and I'm looking for a full-time job. Unfortunately, the gaming industry isn't much existent here, and while I'm open to relocating I think most companies would be very hesitant to employ someone from a different country unless you are very good or have strong referrals. So what should I focus on my portfolio to be more likely to be hired mostly based on it? I'd be open to model anything, but most of the stuff I have on my folio is for character art, so I guess I need to apply mostly for those positions.
Also, I don't have many hard-surface or sci-fi models, so should I refrain from applying for those types of jobs? Or much of stylized ones either. I guess mostly they are semi-realistic fantasy pieces, but if I limit myself to those types of games only, the opportunities would be very rare.
You can also check a Cover Letter I have sent to a company 2 days ago, even I'm a bit embarrassed about showing it, it might be helpful for advice https://docdro.id/wB1IZi4
P.s I have plenty of 3D models and a few 2D ones as well that you can access if you click on the 3D Art or 2D Art category on my Artstation, and I'm not sure if I should make those categories available on my website as well so that if anyone is more interested about me can check them.