Hey everyone, I am working on a environment based on the dungeon from World of Warcraft called "Scarlet Monastery". I'm looking for some critique on what I have so far. I'm greatly struggling with trying to get the lighting looking clean and clear. I'm not sure what to do at this time. Also I cant seem to get the depth of field working on my shot. I have to work on the front door area, work on some VFX, go back to the indoor scene to fix any textures and so forth and then learn to make a video/sound of the environment
I spent about 2-3 weeks on this project so far. You can see my blog post here for
Week 1 and
Week 2/3Thanks for looking!
Replies
Hey there! This is some nice work and I love how the lighting has developed so far. At the start it was hard to notice the clear focal point but now it is being highlighted with the harsher spotlight much more clearly now.
At this point, it just needs a bit more set dressing. There are certain areas, like the floor and pillars where there is a bit too much tiling and repetition. So perhaps you could break this up a bit more by adjusting some of the brick silhouettes to emphasis the stylised aesthetic. Or perhaps some more clutter props, decals, and things like that to create some variation in the different areas of the scene!
Really looking forward to the end project! 😊
This is week 4 of the project and I been staring at it for so long I need a break from it so I can get some fresh eyes. This is still a WIP, but please let me know what you think and any critique is welcomed!.
I still have the outside portion to do, I need to break the symmetry a bit more, work on the side rooms and then form a video.
Week 4 Blog
Thanks for looking!
The whole feel and ambience of the scene is really cool, can't wait for the next update
Thankyou! Regarding the light, I'm using a directional light but on the movable setting. I'm not sure how to deal with the jaggedness right now, but I placed it on moveable because I plan to have a video starting from the outside and moving into the interior scene as the doors open up so the light goes into the room. I'm not sure if setting it to movable was the right move and ill need to do some research for that. If you have any ideas feel free to let me know!