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How Should I Unwrap Organic Mesh Without Visible Seams?

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Alander787 triangle

I'm kinda losing my nerves here. I made a 3D model of eggplant and now I wanted to give it some textures, but I stumbled upon this issue.

The seams where I have put them, are visible. I tried to snap the UVs to pixels, it didnt help. I tried to unwrap it like 5 times differently and it still didn't help.

Please guys help me, what should I do to fix this?

Here are some pics:


  • Kanni3d
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    Kanni3d sublime tool
    Sometimes painters viewport is a bit buggy and renders/exaggerates normal and uv seams, which wouldn't be visible at all in other renderers like a game engine, or marmoset toolbag. Give it an export with the textures (even if it isnt final) to see if the seams are still there.
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