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How to get rid of Zbrush Model;s black "wet" Marks

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wilarts node
Hey everyone, I'm new to Polycount but I heard this is a great community to be involved in and I hope to be involved here more. 

To preface, I'm beginning to learn Zbrush and I've encountered an issue where my mesh has what looks like masked off streaks on the surface. When I sculpt over them they seem to just get bigger. I have baked all my layers(I noticed the issue appeared when layers were not baked) but as of now that isn't a factor. I also ctrl+dragged to clear the mask but it is still there. 




I apologize if this is the wrong forum to post this question in. 

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