Well, I will try to explain my problem, which is driving me nuts! I have been trying to solve it by myself, but I can't find a solution and my deadline is approaching.
So, I made this model in Zbrush, and my idea was to texturize in Substance Painter. I did my retopology in Maya, that way I could have my low and hi poly to bake it. After that, I import my file back to Zbrush and did that Divide/Project process. So far so good, I think..
When I export my .obj file directly from Zbrush into Substance and bake, I get some weird results. Like this:
It seems that things are out of place. And when I export from Zbrush to SP as .fbx, I can't even bake...
So I decided to use Blender in this process (lol)... And the whole process was much better than using zbrush to generate the files. The result was this one:
But as u guys can see, all the small sculpt details are gone if compared to the model from Zbrush. First I thought SP was doing this, but then I realize it was Blender. As soon I import my .obj from Zbrush to Blender, all the tiny details are gone and I was not happy with this result, specially because I've already seen some ppl working in SB with models thar had this ammount of details..
I've read somewhere that a good way to import these details to Blender is importing it back to Zbrush..then back to Blender (?) - I've tried that but when I import it to Zbrush all the UV and the retopology are gone. So it didn't help me. I also read that I could export my maps from zbrush to blender and use them to bring those details back. Is that true??? I could try it...because just look at how my maps are coming out from Zbrush:
I think now, thats why I had those problems when I export my file directly from Zbrush to SB.
My questions are:
What's wrong with my workflow? What did I do wrong? Is there something wrong in my UV, or any incompatibility between the uv result from maya and zbrush??? Is there another way to bring those details to blender ir even to SP??
Sorry for the long post, but I really wanted to explain all my steps, it's been quite frustrating.
Thanks in advance for any help yo guysu are able to provide .