my objects in blender are transparent in solid shading mode after I switch back from wireframe shading.. but if I never used wireframe shading the objects are solid as they should be when in solid shading mode.. bug? what is going on? Also when I am in the modeling tab solid shading is fine (not transparent)
![Image: https://us.v-cdn.net/5021068/uploads/editor/b2/isbb1zbs6pu9.jpg](https://us.v-cdn.net/5021068/uploads/editor/b2/isbb1zbs6pu9.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/ck/cqie9znnyrtq.jpg](https://us.v-cdn.net/5021068/uploads/editor/ck/cqie9znnyrtq.jpg)
Replies
If it's not a bug then probably some setting you done to your material or the object's color alpha?!
As far as I know the default Modeling tab uses a different material draw or render mode