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[Finished] Dissecting-room concept

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bystry polycounter lvl 3
Hi guys,
I want to share with you project I've created a couple days ago. The main idea for this one was to create the dark, moody and unpleasant interior scene. Artwork  was created to explore some 3D and photobash techniques. I've created most elements, assets, and scene in blender, I did some quick procedural materials and I've learned a little bit about nodes. I am quite happy with result and hope you will like it.
I know there is still a lot of room for improvements so please all critique and comments will be appreciated.
shot1
shot2
assets I've prepared for scene
Initial sketch
scene preview




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