Home Technical Talk
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

UVing with good texel density MAYA

roshankarel
polycounter lvl 7
Offline / Send Message
roshankarel polycounter lvl 7
I always have trouble with uving with good texel density so how do i map uv of different object with correct texel density without combining them i know when i combine them and unfold the TD will be correct but if i unfold them without combining the TD is bad
 i want seperate objects to bake normal map

Replies

Sign In or Register to comment.