Home Technical Talk

UVing with good texel density MAYA

polycounter lvl 4
Offline / Send Message
roshankarel polycounter lvl 4
I always have trouble with uving with good texel density so how do i map uv of different object with correct texel density without combining them i know when i combine them and unfold the TD will be correct but if i unfold them without combining the TD is bad
 i want seperate objects to bake normal map


Sign In or Register to comment.