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[HELP]Client wants me to rig his 8 armors with UMA 2, I'm currently using Autodesk Maya 2019.

polycounter lvl 7
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niczonfire polycounter lvl 7
Client wants me to rig his 8 armors with UMA 2, I'm currently using Autodesk Maya 2019, can I rig it with my application and export it on UMA 2?
Can someone tell me how does this works or what's its pipeline or should I just rig the armor normally to joints in maya then export it as fbx. Thank you.

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