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[WIP] World of Warcraft Blade.

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Hey first post for me on polycont.
I just started working on a weapon from World of Warcraft.
I started a blocking in 3ds Max and now i do the high poly in Zbrush.
I will try do to the texturing in a realistic way in substance painter and making it ready for game.
Advices and critics are very welcome.
Thank you.




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