Hey first post for me on polycont.
I just started working on a weapon from World of Warcraft.
I started a blocking in 3ds Max and now i do the high poly in Zbrush.
I will try do to the texturing in a realistic way in substance painter and making it ready for game.
Advices and
critics are very welcome.
Thank you.
Replies
I did the texturing in subustance painter and tried somes renderings in Marmoset.
Advices and critics are very welcome .I'm just starting to study the rendering process but i'm not sure i'm doing it right.