I'm interested in becoming a UX/UI artist. I've looked around this site, but most of the information is slightly dated, and industries move very fast in this day and age. Any information anyone could give would be a massive help.
1) Is it a viable career?
Years back I heard 3D character jobs have a massive pool of eager applicants with few job spaces; employment is possible but difficult to attain. Is this a similar Scenario for UI/UX? (and is it even true to 3d characters)
This is a big one for me as I need to be employable with a realistic chance of getting work.
What skills and abilities would be attractive in a UX/UI portfolio and in an applicant; and what types of pieces are good to show?
I've seen two threads on Polycount since 2012 on this topic and industry expectations may have shifted.
3) Anything else?
Are there any other things about this career path that go overlooked by people outside it, the unknown unknowns. I don't actually know anyone who does this work, so I'm a little in the dark. What's a day in the life of a UI/UX artist like if you know.
I'm a little older at 33, but I'm motivated and always willing to learn. I have a history in 3D character work (3dsmax, zbrush etc) and digi-illustration. Intermediate at best on both, nothing great, but they are skills I have. I just want to know if this is a sensible use of time to aim for.