Hi, I want to create something like in the videos bellow.
I want it to be layered flat meshes, but more detailed than the ones in the videos. So this would likely be without a sprite sheet and more like 3D animations, but not sure how I would go about setting up all angles. Would it be like a phoneme, but for the body when setting up left, right, front, and back angles? I want to be able to do something advance like a turning high flip animation.
I'm more of a visual learner, so pointing me to video tutorials and online courses for this specific type of work flow would really help, but giving proper search terms would help as well. BTW, this is for UE4.