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Maya Viewport Transparency Help

polycounter lvl 4
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KristinMays polycounter lvl 4
Hey guys, I was wondering if you could help me out. I'm trying to make some renders of my little bear character, but I keep getting these black bits showing through my model. I have increased the transparency quality in the maya viewport 2.0 menu as much as I can, so how else can I fix this? 

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  • oglu
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    oglu polycount lvl 666
    I assume thats a clipping plane issue. Set the near clipping to 1 in the camera. 
  • Eric Chadwick
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    Another possibility... separate the transparent parts to a different model, and disable transparency in the material for the opaque model.

    This will let Maya sort the opaque triangles properly, on their own.
  • poopipe
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    poopipe grand marshal polycounter
    Assuming you want to keep it alpha blended .. 
    What Eric says will help,  if you need more, separating every element of the transparent meshes to individual objects and centring their pivots they should sort pretty well(freeze transforms too obvs

    As far as settings go, 
    Depth peeling is usually pretty reliable. 
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