Series weapons for the VR project SHADOW CORE. Same weapons that I co-opted at the end of 2016. Based on the game art of 2000 recycling in like style. Model ready for the game engine UE4. Weapons refers to the character of the recon
The series weapons for the VR project SHADOW CORE. This indie project is in early access and and in the process of development.The wrist weapons for sniper character that I co-opted at the end of 2016. Based on the game art of 2000 recycling in like style.
Folding wrist weapon during the shot opens like a bud this is a 3D sketch and the model has no finished form the model is under construction all materials are available for review
Models all look solid
I like the textures, they feel very believable but some of the textures are a bit too noisy for my taste:
Chromatic aberration is also distracting imho
Replies
RETRO RAILGUN
Series weapons for the VR project SHADOW CORE. Same weapons that I co-opted at the end of 2016. Based on the game art of 2000 recycling in like style. Model ready for the game engine UE4. Weapons refers to the character of the reconhttps://www.youtube.com/watch?v=H-q0m1L5CHk
STING
The series weapons for the VR project SHADOW CORE. This indie project is in early access and and in the process of development.The wrist weapons for sniper character that I co-opted at the end of 2016. Based on the game art of 2000 recycling in like style.RETRO GUN
https://www.youtube.com/watch?v=TmRMwq2roG0
I like the textures, they feel very believable but some of the textures are a bit too noisy for my taste:
Chromatic aberration is also distracting imho