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3D model technical feasibility question

freetoplay
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Hi guys,

I am working on a gaming like project that requires me to work on a 200x200 HTML canvas. When I render the 3D character, it's very hard to see the details of the character's details clearly (can't really see the eyes). Is there a way around this issue? Not sure if it's a programming issue or more of an art issue. I know if we used a jpeg image, we can create a character that is 200x200, that still retains a good amount of detail, for example:


Any tips would be appreciated.




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