Hi guys,
I am working on a gaming like project that requires me to work on a 200x200 HTML canvas. When I render the 3D character, it's very hard to see the details of the character's details clearly (can't really see the eyes). Is there a way around this issue? Not sure if it's a programming issue or more of an art issue. I know if we used a jpeg image, we can create a character that is 200x200, that still retains a good amount of detail, for example:
Any tips would be appreciated.
Replies
You can start with 3d model, but you'll want to paint over it frame-by-frame for the best results.
To improve sharpness of the render, you could try disabling antialiasing in the renderer, and reducing texture filtering.
You'll still need to paint the frames though for best results.
You've made a generic, realistically proportioned human, which is fine if that's your art target but will never pop in the same way.
How you make it is irrelevant in this case, it's about designing for the target platform