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How to add objects as a surface for an object in 3ds Max

bvilly99
polycounter lvl 7
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bvilly99 polycounter lvl 7
How do place a parameter in the modifier tab where I can select objects and use them as a surface/ground in 3ds Max? I'm guessing I have to use MaxScript, but I didn't learn as yet. I want to it to look same as an  attribute holder with parameters. Thanks! :smile:

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