Some sci-fi weapons for 3rd person UE4 based game.
3ds Max + Substance Painter
c&c welcome
here goes WIP pics
first iteration

going highpoly

substance texturing goes here ( sill thinking about adding decal on the flat white surface )

testing in UE4

tired a bit of a pistol, so started smg

more pics to come
Replies
done new one
first one
second type holosight
playing with attachments idea
The screenshot from UE4 with the character is good but his pose is pretty weird. I dont know if you want to make a custom pose just for a model but it would make for a great image if he had it close to his shoulder instead of out at arms length.
another variant, playing with materials
some wireframe
UE4 shots (still need to deal with reflections in material)