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Ruz
high dynamic range
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Ruz high dynamic range
so just started using this system and had a few basic questions. There are custom boxes for bones and I need to resize them,/reposition them. to fit a new mesh  Can I just use standard scale/rotate/etc ?
the rig already has ik setup. do i just disable each ik handle by setting it to 1.0, tweak the bones, then turn it back on

any help and any other tips would be cool

cheers
mike

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