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3ds max 2018 - How to make an object emit lighting / glow

polycounter lvl 7
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Z3NZY polycounter lvl 7
My aim is to create solid objects that can emit light.
To the effect of what's in this image with the colored balls. From that point I'll alter the setting for what I need.



So Mental Ray is no longer a part of Max, and every tutorial I find uses methods I can't since I'm on 2018.
I've tried fiddling with the render, and the materials settings, but I'm literally just pressing buttons at random now.

Thanks for any help anyone can give. I've been trying all sorts, and have been scouring google without anything but mental ray advice popping up.


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