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Factory Hall (Environment)

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Maarten polygon
Hi everybody.

I just started on my first environment in the Unreal Engine, I do have modelling/texturing experience but I want to focus more on environment art.
The basic idea of this environment is a old factory hall with machinery taken over by people in a post apocalyptic world. I am taking inspiration from games like The Last of Us (the dam level) and some of my own idea's.
The lighting is no where near done and I am still learning the Unreal Engine during this process.
The basic shapes are done and some basic assets are added.
Feedback and tips are always nice to see  

Thank you for reading!

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