Hi Everyone, this is a start of a new project, a fan art of Imperius from Diablo series. I've really liked this character from the very beginning (so cool!), so its a pratice for my entire workflow, from modeling, to substance, to render, and if I can a bit of animation and tests in UE4.

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Rendering in marmoset 3
Btw a friend of mine sent me a video about angel wings in D3, if you're interested ( or maybe you've seen it already ) :
Completed the detailing on zbrush and now I'll move to the low poly retopology.
Any crits and comments are welcome!
Well I've started this thread in January 2017 and its January 2022 witch I can finally can this project done.
I had some many more ambitions for, I've wanted to put him on UE add some animations and create small simple demo. But I've a little time between works, Some times years without touching him. Its time to let it got I got satisfied with this result And I hope you liked it too.
Some more images at my artstation - https://www.artstation.com/artwork/Vy2Wnb
He looks awesome! I really like the volume of the wings, it makes really realistic and top-notch quality!
Congrats for this long journey!
Lovely Work Tairow!
Awesome model and huge props for finishing! I really like the balance of detail without getting noisy.
Badass, nice one!
Fantastic work! Always wonderful to see a long project come to an end and culminate in something so spectacular.