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Arnold 5 Skin Rendering Help

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Sozril vertex
I am having a difficult time getting the skin tone that I want; I would like for it to be a pale, somewhat desaturated skin tone. Would I achieve this by having the diffuse a normal saturated skin tone and then working with the lighting to get the desaturated skin tone or have the diffuse map desaturated? Or is there something else that I would need to do?

If it's by lighting, does anyone have any suggestions on what settings to use for the area lighting and what color?

Thank you if anyone responds.

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