I know this is an old thread but I was wondering if you can share the process for the textures in substance painter. I'm trying to get a similar stylized looked in substance painter but can't find a good tutorial/process on how to go about doing this. Amazing work!
@apollo580Thanks man, where did you dig this up? A simple tip I can give is to make your AO and curvature part of your Roughness (invert maps and put layer mode on screen, creases will have more roughness etc.) and you can also put your curvature as an overlay on your diffuse with a low value like 30-40%. Other than that I don't think I did anything special towards stylized texturing.
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A simple tip I can give is to make your AO and curvature part of your Roughness (invert maps and put layer mode on screen, creases will have more roughness etc.) and you can also put your curvature as an overlay on your diffuse with a low value like 30-40%. Other than that I don't think I did anything special towards stylized texturing.