Hello everyone!
First of all, before I ask my question, if anybody wants to chat on skype from time to time my skype is yaniv106.
Anyways, so I am trying to model "Cloud Man's" body, I am going for a cartoonish look.
The method I came up with was to dynamesh a lot of spheres together to create his cloudy look yet it just looks like a blobby mess , does anyone has a clue how I should tackle this problem? thank you
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/lc/04yy00773dx8.jpg](https://us.v-cdn.net/5021068/uploads/editor/lc/04yy00773dx8.jpg)
![Image: http://i.imgur.com/LJETxIR.png](http://i.imgur.com/LJETxIR.png)
![Image: http://i.imgur.com/vhbnUWw.png](http://i.imgur.com/vhbnUWw.png)
Replies
About the eyes :
If they are inside : The transparence will soften the blobby feel.
If you want them outside : Soften the front a bit so it's more readable.
I think it's a good start, just soften some parts either ways and work a bit more on the silhouette. You need to feel intention in there. Dynameshing spheres is just a start. The other small floating bits and pieces will help sell it too, while just having one big blob will clearly looks weird.