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Round edge shader for baking for substance, 3ds max

polycounter lvl 6
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pointcache polycounter lvl 6
Hello people i just heard that people started using round shader for baking normal maps on hard surface.
Since it would simplify the process greatly, i would like to use it as well, but i can't find any info about it.
Does anyone have links to share? Where to find such shader, what is the pipe?

Thank you.

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