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zBrush Adaptive Skin Issue

polycounter lvl 7
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Mirge polycounter lvl 7
Hello,

I was wondering what's going on here when I was rigging and making an adaptive skin for hard surface and it has holes on them when i preview for adaptive skin?




Cheers


Replies

  • Kyetja
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    Kyetja polycounter lvl 7
    I've had a similar issue in Zbrush before, in my case some of the normals where flipped.
    I fixed it by exporting it to Maya/3DS Max, making sure they all face the same way and if they are weld all verts.
  • kanga
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    kanga quad damage
    ZBrush has a bit of a problem with single poly loops. Sometimes it works, often it doesn't. To fix your problem just insert an extra loop through the area where the polys are not doing what you want. 
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