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Problem with nodes in Maya - object turns black

Escapist
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Escapist null

Hello everyone!

I hope this is the right section in the forum for my question. If it's not, please let me know.

I am still very new to this, so please consider you are explaining to a noob. ^^

So... my problem is the following:
I am trying to create an eye following a tutorial and everything was fine until I started working with the nodes for the materials in Maya + Arnold (2017) + alShaders. I created a mask (as a texture), which should make the cornea of the eye transparent above the iris. However, when I connect the nodes (as shown in the pictures below), the entire eye turns black (something like a silhouette).
What am I doing wrong? Please advise. Also if you need more information, please let me know.

Best regards!





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