Hi there !
I'm working on a scene for my portfolio, so I figured let's make a progress thread to share my work, maybe get some feedback and give myself some extra motivation to update it regurlarly. First post on polycount !
I will go for a quite different look though. I want to give the scene the feeling it was almost abandonned. I have very little experience with lighting but I want to make the scene quite dark, with only one or two lighting sources.
Right now I have made mostly a blocking of the scene and some lighting tests. I just began the actual modelling and texturing. Here's some screenshots.
My blocking with some lighting tests.
![Image: https://trello-attachments.s3.amazonaws.com/586e446c474973326e74fe70/588bec28b4d7ee81e4c215a2/5a9106b3682ecf0eb6c49ebdc5c61bd4/HighresScreenshot00008.png](https://trello-attachments.s3.amazonaws.com/586e446c474973326e74fe70/588bec28b4d7ee81e4c215a2/5a9106b3682ecf0eb6c49ebdc5c61bd4/HighresScreenshot00008.png)
A simple table. Not sure about it, I'll see how it integrates into the scene once I have a bit more elements
![Image: https://trello-attachments.s3.amazonaws.com/5886934c1fbc5b3aadd272e2/1023x816/0f3d89e62f2922eeda04c908234e5535/Capture.PNG.png](https://trello-attachments.s3.amazonaws.com/5886934c1fbc5b3aadd272e2/1023x816/0f3d89e62f2922eeda04c908234e5535/Capture.PNG.png)
The counter. I'm happy with overall look, but I'll give the textures a bit more work to make it look like it was actually used a lot.
![Image: https://trello-attachments.s3.amazonaws.com/586e446c474973326e74fe70/58869300d877f9c1d5625e76/9c20e8bb1ad127b2ff50c9231e735208/HighresScreenshot00007.png](https://trello-attachments.s3.amazonaws.com/586e446c474973326e74fe70/58869300d877f9c1d5625e76/9c20e8bb1ad127b2ff50c9231e735208/HighresScreenshot00007.png)
My main master material. I will add features over time depending on my needs.
![Image: https://trello-attachments.s3.amazonaws.com/586e446c474973326e74fe70/587bc6a1654eee624831f981/9dc99f6035a8004e77317a05afbbaf01/Capture.PNG](https://trello-attachments.s3.amazonaws.com/586e446c474973326e74fe70/587bc6a1654eee624831f981/9dc99f6035a8004e77317a05afbbaf01/Capture.PNG)
Keep in mind this a progress thread, I will iterate on most elements of the scene. I will redo the floor texture from scratch for example.
English is not my main language. I apologize if I made mistakes.
Thanks for reading me. Feedback is welcome of course
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Replies
Small update, created a new floor texture in substance designer.
Also did some progress on texturing the shelves, will post a screenshot when I have everything finished and imported in UE4.