We're off to a good start. Are these all your creations? Other than the one from Soul reaver did you based them of concepts? Also would be nice to have NSFW warning, with the dicks and all...Anyway i'm sad to hear you won't be texturing them, maybe you'll change your mind once you start seeing other projects here, similar to yours and how great and fantastic they end up once they're fully textured and properly lit.
anybody remember the company Glyphx? They did the original lok cgi.
used to be a huge fan of theirs. google em!
here are the different materials, all rendered in Zbrush and assembled in Photoshop.
Seriously, stunning work man
The forearm can be a pain in the ass to visualize (cause, It's so god damn twisty), so sculpt it in the flat/"supinated" position. as a wedge shaped box. I like to cut a simple line down the center to act as a visual cue.
The red line represents where the ulna would be, this is an important landmark to remember when you are looking at reference.
I Use the transpose tools to twist it into the neutral position everyone is familiar with. Once, I've done that the anatomy is super easy l to figure out.
always remember that line between the corner of the wrist and the elbow.
I hope this helps anyone struggling with the visualizing the forearm. If you have any questions; don't bother asking them cause I won't answer. Just kidding! well... maybe...