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Examples of modeling a low poly mane&fur

Hey guys.
I am working on a trophy on a wall kind of thing, which has a mane, like a lion, with thick fur in clusters.

I have been looking at the wiki and googled around to find some good examples, but I have either found very low poly examples, or examples not of the type I was looking for (mostly just hair for people).

Does anyone have any examples, tutorials or input on how to approach it? I have tried creating leaves and strands but not been able to get good results.

So yea, just picture of how this thick, layered mane could potentially be done, that would work with modern PBR rendering.

Thanks!

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