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Substance Painter memory usage

Tzur_H
polycounter lvl 9
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Tzur_H polycounter lvl 9
Is it normal for SP to use more than 10GB of RAM without any project opened?!

I have gathered quiet a lot of content in my custom shelf location, and it seems to me that the program is trying to load all the data at once? I'm not sure what's going on but this just seems wrong to me. If I get this without any actual project opened, I don't want to think what will happen once I start a complex project with multiple layers.
I don't get that in Substance Designer, and I have most of the same content loaded there in the library.

Also, every time I quit SP manually I get the crash report window pop up, even though nothing went wrong really.  I filled it several times and sent already.

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