Most recent image:
![](https://cdna0.artstation.com/p/assets/images/images/003/840/668/large/yasmin-down-gon-sheet.jpg?1477862758)
Hi Polycount!
New project after my platformer character, Ven! I decided I would remodel a character I did two years back, as I didn't do him any justice before. I've been getting the rough version done before I retopo over for the final base, neaten up the weird deformed areas and add detail, but I wanted some feedback before I went any further. Something is well off with his face, and I've been tweaking it for hours but I just can't nail it. It's something around the eye area on the 3/4 angle that looks off, and possibly his lips too. Perhaps I've been staring at it for too long. I tried to make his eyes similar to Hiro Hamada's from Big Hero 6 as I imagine Gon to be Asian, but I'm pretty sure I screwed them up on that 3/4 angle.
![](http://orig02.deviantart.net/c667/f/2016/246/9/b/1_by_gashu_monsata-dagc44q.jpg)
This is the character (I decided to make him a bit more Disney-inspired than anime since I fancied a bit of a change from the way I sculpted him before, so keep in mind I'm not sticking to this sheet 100%):
![](http://vignette1.wikia.nocookie.net/hunterxhunter/images/c/ca/Gon's_G.I_Design_(2011_Anime).png/revision/latest?cb=20131129134511)
I will probably do a version with his jacket too:
![](http://farm8.static.flickr.com/7426/10991060214_9c4aac0195_b.jpg)
Feedback welcome of course!
Replies
Next, I'd like to add a zipper to his jacket, sort out his weird hands and maybe bring them down a tad as the arms are possibly a bit too short. Block in the folds on the rest of the jacket (I've only messed around with one side so far). I also want to block in his fishing rod. I also need to do something to the knees, they look sort of weird but I can't quite place it... hmm.