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Answered: [Megascans Studio] Displacement - Not Found (only .exr maps are supported as displacement)

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EXpMiNi polycounter lvl 5
I've created some custom material for studio (with custom textures) before the last update (0.911), back then Studio support only .png, but now my material doesn't work anymore.

Even if I convert my .png in .exr with Nuke, same problem (my export setting maybe ?), and if I find the solution I have to do the conversion for every displacement maps ? Or I have to reimport one by one every custom surfaces ?

I'm a little bit confused of this decision, especially for RT (UE4), I didn't really need to work with a 32bits .exr.

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