Finished a grass shader and submitted to the marketplace. This function allows to quickly pump out infinite variations of a single grass. PrintScreen FTW!
Is this the "SpeedTree color var" node, or a lerp with a world aligned noise texture? Or? That Speedtree thing uses "per instance random" so it seems like the second guess because the variation appears in groups and not much color variation happens (2 - 3 different colors). Looks nice though.
JZAcH, Thanks! *Nails the award to the wall* Sixshot, Hopefully, it'll be released within 2 weeks to 3 months. Obscura, I channel packed some masks and using WorldPos UVs.
2 More variation of the same grass. (Done in less than 1 minute).
Replies
Sixshot, Hopefully, it'll be released within 2 weeks to 3 months.
Obscura, I channel packed some masks and using WorldPos UVs.
2 More variation of the same grass. (Done in less than 1 minute).
https://youtu.be/Lh1ucyEUJIE