Been a while! Started a new project to practise some sculpting / learn speedtree, sub designer and material workflow.
Still a bit in the workflow-planning / building first test assets phase.
![Image: https://us.v-cdn.net/5021068/uploads/editor/9n/l1p48wdw95fd.jpg](https://us.v-cdn.net/5021068/uploads/editor/9n/l1p48wdw95fd.jpg)
Some exploration stuff (Blockout and first test mesh):
(using RGB material/ second channel to break up duplicate meshes)
![Image: https://us.v-cdn.net/5021068/uploads/editor/6p/3a64e9geld35.jpg](https://us.v-cdn.net/5021068/uploads/editor/6p/3a64e9geld35.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/6c/ads2nxn9z5jf.jpg](https://us.v-cdn.net/5021068/uploads/editor/6c/ads2nxn9z5jf.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/qr/6gqve144x1a1.jpg](https://us.v-cdn.net/5021068/uploads/editor/qr/6gqve144x1a1.jpg)
Any feedback is appreciated
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
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