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Daniel Stok Substance Designer Sketchbook

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st0kje polycounter lvl 4
Hello everyone!

Since substance designer has gotten such a main tool in my workflow/pipeline, I would like to start a thread dedicated to my procedural textures, where I can collect feedback and hopefully improve my procedural texturing skills a lot.

To start this thread off I've made this ground dirt substance.
C&C are more than welcome!


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