My goal is to figure out optimal bone/joint placements for a humanoid model in 3D Studio Max using Cat Rig.
Here is a video showing my current setup.
https://www.twitch.tv/luzarius/v/55189284- The video is 18 minutes and shows all my bone/joint placements for a
humanoid female, could you guys watch and tell me if I did anything
wrong?
Here are screenshots showing my bone/joint positions:
HEAD - NECK (2 bones for neck) - CLAVICLES

HEAD & NECK (2 bones for neck) - SIDE

ARM FRONT

ARM TOP

HAND SIDE

HAND TOP

THUMB FRONT

RIBCAGE & - FRONT

RIBCAGE - SIDE

SPINE 1,2,3,4 (4 spines total) - SIDE

HIP FRONT

HIP SIDE

KNEE FRONT

KNEE SIDE

ANKLE FRONT

ANKLE SIDE

TOES - SIDE

TOES - TOP

If you guys don't mind, could you review this data and tell me if I made any mistakes?
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