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How do you save BC7 DDS textures?

polycounter lvl 20
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kodde polycounter lvl 20
Hey guys,

I'm curious how to go about saving a BC7 DDS in an artist friendly manner. The Nvidia DDS plugin for Photoshop does not seem to support this.

I know game engines might handle this for the user and only worry about importing your uncompressed source texture, but I'm curious how you go about doing this manually.

I've found some command line tools but no easy program with GUI so far.

Anyone have any experience with this or suggestions?
Thanks.

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