Home Technical Talk
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Low Poly Curve - Baking issues

polycounter lvl 4
Offline / Send Message
Haftoof polycounter lvl 4
So I'm still learning the ins and outs of normal mapping, low poly topology and baking, working on a DOTA 2 model. 

Anyways here's my issue: I'm trying out a few different options including skew meshes...   This is the problem I'm getting with the basic mesh:

From the front of the horn if we zoom in rather close we see some shading along the edge but it appears off... 


Here's the normal Map:


Any help or suggestions would be greatly appreciated, I'm not even sure how important this is to resolve, but I'd like to know the technique for my own learning. 

Thoughts? 

Replies

Sign In or Register to comment.