Home 3D Art Showcase & Critiques

Comeback to game assets, need help.

polycounter lvl 4
Offline / Send Message
Jorgex3D polycounter lvl 4
Hi polycounters!  Im Jorge, a newbie on the world of 3D, I studied 3d career and started to work as modeler in a 3D Glasses company for few months.

The thing is I have long time without modeling / texturing for games (I was modeling all the time highpoly glasses without textures) and im back now and i will be posting the assets im doing, would be very apreciated some feedback and advices :smile: 

This is my first game asset so far.
Is a Model 24 Stielhandgranate.




The metal looks much better in SP than marmoset, dont know why, i just used pbr material like SP and played a little with the options.

Used 3Ds Max for modeling and Substance Painter for texturing ( im new at SP so any tutorial, trick, etc will be apreciated too)

Thank you.

PD: Sorry for my english.


Edit: 
https://gyazo.com/5cef981efbc138329eaa55cec33fcdd5
This is a screen of the metal on SP, someone can tell me how can get the same result in Marmoset. TY




Replies

Sign In or Register to comment.