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The fastes way to add holes in your HP

polycounter lvl 9
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PetrMaxa polycounter lvl 9
Hey guys,
i am currently using May 2016 and i was just wondering if there is a faster way to add holes in my high poly mesh. Usually i use boleans and and then fix each vertex to avoid artifacts in normal maps. But the workflow is too long :disappointed: I want to have it in my mesh so i could bake AO :smile: I used to use circle normal overlay but i was missing AO map 


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