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Low poly help

Hey guys! I have to ask you for some help regarding creating low poly models in Zbrush.
I really like work from one guy that made this:



I asked him on the twitter how to make them and he told me this:
start with a mid res model -> flatten brushes to find shapes i like -> retopo. backscene objects - > polyreduction modifiers

Could someone explain to me how to use flatten brushes and stuff like that? I just don't get it. Will those brushes make like boxy shapes or they are for something else?
I would really like to start working on low poly character models but I really need help with some advices. I hope I'm not bothering you too much!
Thank you!

-Kindly regards, Dom

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