Hey guys! I have to ask you for some help regarding creating low poly models in Zbrush.
I really like work from one guy that made this:
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I asked him on the twitter how to make them and he told me this:
start with a mid res model -> flatten brushes to find shapes i like
-> retopo. backscene objects - > polyreduction modifiers
Could someone explain to me how to use flatten brushes and stuff like that? I just don't get it. Will those brushes make like boxy shapes or they are for something else?
I would really like to start working on low poly character models but I really need help with some advices. I hope I'm not bothering you too much!
Thank you!
-Kindly regards, Dom
Replies
Is there any other way that I would start modeling instantly in low poly that isn't too hard?
"Is there any other way that I would start modeling instantly in low poly that isn't too hard?" <--- yes, model a lowpoly, done. lol.
I would like to start my modeling right with low poly from the start but I have no idea which tools should I use so it wouldn't be too hard.