Tired of showing off your models with plain old 2D images like some sort of caveman? Well we have teamed up with the guys at Sketchfab to put an end to that. Now when creating a post on Polycount, you will find a new button that will allow you to embed Sketchfab's viewer and display your work in full 3D.

Of course, this will require registering an account on Sketchfab and uploading your models. Sketchfab currently offers the following features to members...
- Free registration
- Unlimited uploads
- Accepts all regular materials and shaders: textures, normal maps, specular, diffuse, bump, transparency...
- 27 native 3D formats supported
- Plugins available to publish directly from the major 3D packages (Max, Maya, Blender...)
- Big models supported (Currently models above 5 million polys)
- HDR environments for image-based lighting and reflection
- And a lot more to come!
Here's how to create an embed:- Go the the Sketchfab website page for your model.
- Copy the raw URL from the address bar.
- In your Polycount post, click the Sketchfab button.
- Paste the raw URL.
- Post your reply, and it will create the embed.
Note: you may need to Refresh the page to see the embed!
A big thanks to the Sketchfab team and to Seth (cheeseplus) for getting this up and running!
Replies
https://sketchfab.com/show/mE2kZUbZN5wcQ5KAEEb2taO4WCx
I don't see that as an option right now.
So. Things have changed a bit. If you copy the page address from Sketchfab, you need to edit it a bit to produce an embed...
The raw address =
https://sketchfab.com/3d-models/rin-tohsaka-fatestay-night-heavens-feel-9ff1d66f147a460cad3217b80b884c11But if you edit the address a bit, it will automatically embed itself...
https://sketchfab.com/models/rin-tohsaka-fatestay-night-heavens-feel-9ff1d66f147a460cad3217b80b884c11#UNIQSKFBVANILLAhttps://sketchfab.com/models/rin-tohsaka-fatestay-night-heavens-feel-9ff1d66f147a460cad3217b80b884c11#UNIQSKFBVANILLA
I'll contact Vanilla, see if they can fix this on their end. But for now, this should help.